Have others do all the hard work for you and then take their colonies You have 2 at start, Trade gives you +3, 1 province in South Asia give you +1 (decision), if you get Alaska as colony +1 and if you take Expansion it's 1 extra for a grand total of 8 merchants which if placed correctly means becoming the dominant trade power. The +25% chance of new heir (you don't want some idiot called Von Whatever running your Empire), the -20% AE impact, the +50% unjustified demands are all great bonuses for Russia (and anyone else really). That -25% dip annexation cost combined with -20% for ADM efficiency at tech levels 17, 23 and 27 (plus the +2 dip reputation meaning faster annexation) means saving tons of DIP points. You'll be taking alot of territory so you'll be balancing between coring and vassal-annexaton. Religious is more than sufficient.Įxpansion is good and I usually take it for the extra colonist and merchant, the additional dip relation and the -25% state maintenance. This is why I don't recommend Influence for Russia. The -25% culture conversion bonus, which along with along with the -25% adjacent border, -20% third Russian idea and -15% settlement policy means you can easily convert provinces to your culture (which means money and manpower). The extra missionary and, especially, the +3 missionary strength, to convert quickly (and if you become DoF it's one extra missionary).Ģ. You'll be constantly converting territory and you need:ġ. The rest doesnt matter, as you will stack mil ideas to roflstomp the world.ĭefinitely Religious first. Also because it is a dippoint group and even when took this late, will allow to colony your way up to California relatively unchallenged. You don't need mercenaries as Russia anyway.Įxploration over Expansion for faster colonies. If you don't have alot of admin to spare, just get the first two ideas and ignore the rest. 25% reduced core cost is the best idea in the game for all the admin it saves. Diplomatic is a good choice too, for it has an overall better set of bonuses, besides the -diploannex.ĭefensive for the early Morale boost, and it also feels like the group was made specially for Russia: all the bonuses just have amazing synergy with russian position ad national ideas.Īdministrative, as Adaptability. Influence, as you will definitely have tons of vassals, and -15% diploannex certainly helps. Religious, for you are one of the few Orthodox nations on the planet, and the CB it gives on everyone is, ehm, ungodly As Russia, i'd usually go Religious -> Influence -> Defensive -> Administrative -> Exploration
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